Stylization with a Purpose: The Illustrative World of TEAM FORTRESS 2 – GDC 2008
https://www.gdcvault.com/play/279/Stylization-with-a-Purpose-The
GDC2008_StylizationWithAPurpose_TF2.pdf에 액세스하려면 클릭하세요.
Guilty Gear xrd – GDC 2015
Motomura_Junya_GuiltyGearXrd.pdf에 액세스하려면 클릭하세요.
Art Direction of Street Fighter V – GDC 2017
https://www.gdcvault.com/play/1024506/Art-Direction-of-Street-Fighter
Kamei_Art%20Direction%20Street%20Fighter.pdf에 액세스하려면 클릭하세요.
KR Ver. – Unreal Summit Korea 2018
From mobile to high-end PC: Achieving high quality anime style rendering on Unity – Unite Seoul 2018
Jack He / miHoYo Technology Co., LTD / Technical Director
Unity トゥーンシェーディングを使った3Dアニメ表現
https://qiita.com/MuRo_CG/items/c417ef6d6cbeed3dd42b
https://github.com/unity3d-jp/unitychan-crs